![]() ![]() Players acquire sub-weapons like throwing knives and holy water as they explore. He is distinguished from other contemporary platformer heroes by a rigidity of animation that prevents the trajectory of jumps or attacks from being canceled or reversed mid-action. In deference to Steven Spielberg’s Indiana Jones, Simon wields a lengthy whip which can be hurled out ahead of him at the tap of a button. The player takes on the role of vampire slayer Simon Belmont as he infiltrates Dracula’s Castle, takes on a variety of ghouls and creatures drawn from Universal and Hammer monster movies across six stages, and finally duels Bram Stoker’s iconic vampire. Its mechanical template, on the other hand, is fairly straightforward side-scrolling action-adventure. The title screen instantly draws attention to Akamatsu’s film influences. Akamatsu’s passion for film – especially Ridley Scott’s Alien (1979) – informed Castlevania’s roots in classic Hollywood horror cinema. ![]() Little about the individuals who worked on the first Castlevania game, released in Japan as Akumajo Dracula (literally Demon Castle Dracula), is publicly known at the time of writing in 2019 the primary source for available information is a series of tweets by Sonna Yuumi, who was mentored by Castlevania creator Hitoshi Akamatsu while working on PlayStation fishing simulator Tsuridou (1997). ![]() Shmuplations – Various Castlevania interviewsĬastlevania II: Simon’s Quest (1987/1988)Ĭastlevania III: Dracula’s Curse (1989/1990)Ĭastlevania: Symphony of the Night (1997)Ĭastlevania: Harmony of Dissonance (2002)įor more information on the history of Konami, the studio responsible for Castlevania, please consult Lily ‘Lovely’ Bones’ Franchise Festival #35: Silent Hill.Gametrailers – Castlevania Retrospective (video).Though I will be citing my research throughout the article, I’d like to draw particular attention to a few major sources: Please consider supporting that website, as its volunteers tirelessly catalog key information and art assets for an often ephemeral medium. Cover art, unless otherwise noted, is from MobyGames. This week we’ll be exploring the linear hallways and sprawling towers of Castlevania‘s 2D entries. Welcome back to Franchise Festival, where we explore and discuss noteworthy video game series from the last four decades. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
June 2023
Categories |